Tag Archives: gaming

Abbadon’s Curse

This post is about video games. I was originally going to write about the video games I play these days, but then I had a better idea. Let me tell you about a fantastic video game that was never made.

Abbadon’s Curse.

Abbadon’s Curse is a game I wanted to create over ten years ago. I looked over the main game description document that I gave to the developers and it looks like it was created in early 2002 and I’d been working on stuff for the game long before I began that file.

Abbadon’s Curse was going to be fantastic. It was an MMORPG with all of the usual MMORPG-type things in it, but there were a lot of other cool things that I hadn’t seen done in games up until that point. Night and day, for example, with certain spells and abilities only being able to be used in one or the other. Capes which could be designed (like tabards are now in WoW) to have a unique look for each guild (or character). It was also going to be very story-centric, very lore-based.

The game was set in the world of Aphanasia. A place where, upon the death of her son in battle, she blessed that land so that any who died in battle would not remain dead but rise up once more to fight again. Unfortunately, despite the fact her intentions may have been good, in reality her blessing turned out to be more like a curse.ย  Dun dun dun.

Moonberrys were also very important in that world, as was the magical tree they came from. They were especially important to a race of lizard-men called the Urbagdรบ or the Reptar who used them in every part of their society. The wise men used the berries for medicines, the mages for magic and the warriors used shed boughs from the trees for weapons. Moonberries were even the closest thing the society had to a currency.

In developing the game and it’s storyline we focused a lot on the reptar because they were going to be our first set of adversaries (you know, after everyone was done leveling off rats, and moving on to wolves, and then…) and we needed to give them depth and story. We had several other races in mind we were going to use as spice in our first release and make more important in the future. The Reptar were found mostly in and around the swamp, but the mountains were home to a race of shadow elves, and pirates tended to prowl the coastlines. And of course, what kind of RPGMMO would be complete without vampires? We had them too… In fact, one of our important, named NPCs was a vampiric pirate ๐Ÿ˜‰

In addition to our races and plots and maps and game design documents, we also had a series of gods for the denizens of Aphanasia to worship (the icons for each are along the bottom there). Abbadon, Calamyr, Rakkir (named after a character I used to RP with), Xaphan and the Dragon Gods.

Alas the game fell apart. I totally blame myself. I was the lead on the game, the story was mine, the bulk of the world development was mine, and it was my work that filled the game design documents, but I can’t program. Not even a little. I wasn’t able to provide strong leadership to the programming team and I think it was largely because of my ignorance in programming. I couldn’t set reasonable timelines or expectations and I didn’t know how to crack the whip.

I’m still very sad this game never got to become a reality, but I was determined not to allow the insane amounts of work I’d put into the world development for it to go to waste. That’s why, if you’ve read any of my Aphanasian stories, a lot of this stuff will sound familiar to you.

The moonberry tree got a bit of a makeover, and I set my stories in a time after Abbadon’s curse has ceased to exist (so far anyway LoL). I tweaked my races and my world to suit the world of fiction better than that of video games, but the skeleton of that world definitely comes from what I developed for a video game.

~ Shadows ~ Sister Margaret ~ Lost and Found ~ Shades of Green ~ There’s Always a Catch ~ The Legend of the First Reptar ~

All the above stories are set in Aphanasia, and most of them can be read for free, if you’re interested. It looks like the e-zine that published The Legend of the First Reptar is no longer in existence, but the other stories are all still available (except Shadows which I just finished LOL)

So, yeah. While I’m terribly sad that Abbadon’s Curse will never be a game you can download and play (barring a minor miracle anyway LoL) I’m pretty pleased with myself that I managed to continue to use the world I’d created for it, making it even more lush, detailed and populated than I had for the game.

~*~

This blog post is part of the Blogging from A to Z challenge over the month of April and was brought to you by the letter V for Video Game. Tomorrow my husband Jo will be doing a guest blog. He won’t even tell me what it’s going to be about except that it has something to do with chickens. I hope you’ll stop by, it ought to be entertaining ๐Ÿ™‚

Hobbies

Hobbies. I haz ’em.

Like I mentioned in my ‘Branding‘ post, I am all about writing, gaming and crafting. My interest in each of these things waxes and wanes, but it never completely vanishes. I bet you know what I’m talking about. I’ll bet you’ve noticed it in your own hobbies and interests ๐Ÿ™‚

I think my hobbies fall into two distinct categories, gaming and crafting.

When it comes to games I prefer RPG & story-based games. I don’t like first person shooters, and really, my favourites are the ones that don’t require me to have uber reflexes, hand/eye co-ordination or remember five million control combinations. Up until quite recently I was a pretty serious World of Warcraft addict, but I’m um, ‘in recovery’ for that now. I’m currently only raiding one day a week (a couple hours) and plan to drop even that when the new expansion comes out. It’s the people, not the game, that I play WoW for now. Nowadays I’m enjoying games that actually have endings, like Dragon Age: Origins (I’m on my second playthrough at the time of this writing). Sadly, I’m also still playing Sims 3 — whenever my tolerance for the never-freaking-ending bugs is high.

When it comes to crafting, I enjoy crocheting, quilting, cross stitching, fabric painting… Um, I think that’s it, these days. Like I say, it’s cyclical. Right now I’m crocheting a baby blanket for a friend, and once that’s done I have a mystery quilt to finish designing and sew, a picture of a loon I’m cross stitching for another friend, a quilt to “restore”, and did I mention my sister is expecting? She’ll need a baby blanket…

It never ends LOL But I love it.

I also love taking pictures. Don’t ask me any technical questions about focal length or anything like that because I won’t know. I know how to make my camera do what I want it to do, and when I need to, I know how to look up tutorials on the interwebz to learn new things, but I never retain the technical knowledge, just the practical stuff. All the pictures you see on this blog are by me (except in very, very rare instances when I note otherwise) and I think some of ’em are pretty good. I’m not shooting a lot right now, because most of my “spare time” and energy is being spent on crocheting at the moment, but eventually the tide will change and I’ll be all about photography.

How about you? What are your hobbies?

Do you know any awesome new games I ought to try out? I’m hungry for something new LOL We have an Xbox 360, Wii and PCs. To say I’m open to suggestions would be an understatement.

Have any fantastic craft projects you’ve finished that you’d like to show off? Link me, I’d love to pop by and admire your work.

~*~

This blog post is part of the Blogging from A to Z challenge over the month of April and was brought to you by the letter H. Please pop by tomorrow when I’ll be talking about Inspiration. I think. That’s the plan anyway ๐Ÿ˜‰